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AFM Version 8.0 Development
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Calvin
:)

Posts: 43
Joined: Jul 2014
Post: #17

(5-11-15 3:42 PM)buttfumble Wrote:  Why would you want this game on cs:go? Game isn't broken no need to port it over to shitty cs:go physics.

i dont think porting afm to cs:go is not a question of brokenness of the game or its physics, but more about expanding the playerbase and creating a new refreshing experience where people must adjust to the new physics and find new and better ways of playing the game as a result of the different physics.

porting over to cs:go also allows us to enhance the graphics and sounds of the mod, allowing for much more complex models and textures and maps with vastly improved details.

[Image: 8a798113ad.jpg]

this screenshot illustrates just how many people play cs:go rather than 1.6, which could most likely give the player base a massive boost and help elevate the competitiveness of the mod by introducing eager players into the game.
5-11-15 4:27 PM
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Messages In This Thread
RE: AFM Version 8.0 Development - jbL - 5-10-15, 12:39 AM
RE: AFM Version 8.0 Development - jbL - 5-10-15, 11:36 AM
RE: AFM Version 8.0 Development - Calvin - 5-11-15 4:27 PM